Category Archives: D&D

Arcanauts: Knostril, Son of Knare, Son of Schnauze, Wielder of the Great Durante, Lord of Dwarrownase

It is said of the Whetstone-Tuatha insignia that the silver “W” symbolic of their commitment to quality; however, that claim is hotly debated by almost every other Dwarven clan.  The house of Dwarrownase is one such clan, come from nobility, … Continue reading

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Arcanauts: Meet the Fellowship

When playing (or reading about) a campaign, it’s always a good to know who the unlikely band of adventurers are and what brought them together.  As mentioned before, this group was made up of fellow Twentysiders whom I interviewed and/or … Continue reading

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Arcanauts: Sessions XI & XII Finale

And so we come to the final stretch of our campaign.  For some reason I had it in my head this would be a long, drawn out epic adventure that would take us away from the colony and across the … Continue reading

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Arcanauts: Sessions IX & X

After many delays and distractions, we finally made our way into the (not-)undercity, and into the Water Temple to find our first seal that we may have access to the Primordial Heart.  In the temple we learned some interesting implications … Continue reading

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Arcanauts: Session VIII

As the session started I expressed my concern about the Whetstone-Tuatha guards with the rest of the party.  Can we trust them, or will they try to arrest us on site?  Surely the fact that Knostril was one of them … Continue reading

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Arcanauts: Session VII

Since no one was willing to take the assassins at their word that they would help the colony (I think me in particular), they decided to contact the Astrosage, who then summoned the demon (all bound), who spilled the beans.  … Continue reading

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Arcanauts: Session VI

Remember the cross-section of the Ferrosa colony I showed you a few sessions back?  Wellllll… Yeah. Everything is way worse than I imagined.  Hooray for visual aids… I guess. As it turns out, the assassins are in possession of Kraall’s … Continue reading

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Arcanauts: Session V

Here’s the link to our fifth session.  Things are starting to get crazy with the colony apparently trying to blow up and the reveal of political shenanigans.  (Also been running a week behind schedule since Session IV.  Sorry about that.  … Continue reading

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Arcanauts: Session IV

Since only three of our players were able to make this past session we didn’t do much other than mess around.  Knostril and Zasahl, our Dragonborn Cleric, decided to duke it out.  It started with petty insults and demands.  And … Continue reading

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Arcanauts: Sesson III

The third session of our Arcanauts campaign from last Saturday is ready for your reading pleasure. I don’t have much to add.  Right in the middle of the session, Roll20 started acting up and I lost all audio.  The Settings … Continue reading

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